Yeah, I know. My time in the last few weeks has been taken up with the student magazine, as a bunch of writers failed to do their part. Not to mention only just having my modules registered despite having put them in before the end of term.
Yay.
On the upside, I do have a regular gaming group. Bad new is that it's monthly and I'm running Stargate. The weekly gaming group hasn't, for various reasons, although I hope my newly-started Dark Heresy game may flourish (I pimped FS but a player vetoed it).
Another upside is that an old LARPer of mine is moving to Essex. He's been helper to a regional Camarilla guy (and was still there after they split) so I'll have help. He's not quite round the corner, but he has already pledged to help me set up once my degree's over. Next year will involve me doing some writing but I'm shucking my magazine role in favour of being a showrunner on the new radio station.
Showing posts with label Farnsworth. Show all posts
Showing posts with label Farnsworth. Show all posts
Saturday, 25 September 2010
Saturday, 14 March 2009
Game...Off
Today's game isn't going ahead.
Out of the 10+ pledges of interest, I got 2 confirmations, which is a massive failure rate. I expected to get about 6 people in the end, which itself was a massive failure rate of over 50%.
Could I have done more to promote it? I'm not sure. On an objective scale yes, I could have done much more; more leaflets, hooking up with more universities and generally more aggressiveness. On a subjective scale though, taking into account the long hours and looming deadlines of other projects, I would say that there's so much I can do and I knew that I might be pushing it to get something done in four weeks when I simply don't have enough of a local support network (i.e. I barely know anyone in this town).
I'm going to post later today on this, mostly because I want to dissect this failure in anticipation of avoiding it in the future.
Out of the 10+ pledges of interest, I got 2 confirmations, which is a massive failure rate. I expected to get about 6 people in the end, which itself was a massive failure rate of over 50%.
Could I have done more to promote it? I'm not sure. On an objective scale yes, I could have done much more; more leaflets, hooking up with more universities and generally more aggressiveness. On a subjective scale though, taking into account the long hours and looming deadlines of other projects, I would say that there's so much I can do and I knew that I might be pushing it to get something done in four weeks when I simply don't have enough of a local support network (i.e. I barely know anyone in this town).
I'm going to post later today on this, mostly because I want to dissect this failure in anticipation of avoiding it in the future.
Wednesday, 4 March 2009
(Possible) Good News Everybody!
I've been invited to the Imperial College gaming society meet tonight to discuss running my game there.
I'll post once I have more on the subject.
I'll post once I have more on the subject.
Monday, 2 March 2009
Bad News Everybody!
So I took a site walk at UCL on Friday, discussing my game plans with the Sci-Fi society people who took me around.
Unfortunately, it looks like Student Union rules will prevent me from being able to set anything up without massive bureaucratic work.
I am going to explore other areas, but it is a setback because UCL was a very attractive site due to the varied architecture and central location.
I still plan to run the game, but things are getting tight. It doesn't help that I've been looking for affordable travel to Carlisle and back, without any luck. I need to go there to pick up two boxes of props, prop making equipment and clothing, but the railway is extortionately expensive and the buses would eat up about ten -twelve hours just travelling one way!
Unfortunately, it looks like Student Union rules will prevent me from being able to set anything up without massive bureaucratic work.
I am going to explore other areas, but it is a setback because UCL was a very attractive site due to the varied architecture and central location.
I still plan to run the game, but things are getting tight. It doesn't help that I've been looking for affordable travel to Carlisle and back, without any luck. I need to go there to pick up two boxes of props, prop making equipment and clothing, but the railway is extortionately expensive and the buses would eat up about ten -twelve hours just travelling one way!
Thursday, 19 February 2009
Good News Everybody!
I've had an email back from UCL about using the place to run the game. They're very enthusiastic, barring the usual negotiation, to have the game there! They're also looking for a LARP anyway, so this could go well beyond this project into a serial..!
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